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How to Build a Lightweight Vision-Language-Action-Inspired Embodied Agent with Latent World Modeling and Model Predictive Control

import random, numpy as np, torch, torch.nn as nn, torch.nn.functional as F import matplotlib.pyplot as plt from dataclasses import dataclass from typing import Tuple, Dict, List from torch.utils.data import Dataset, DataLoader try: from tqdm.auto import tqdm except Exception: def tqdm(x, **kwargs): return x SEED = 7 random.seed(SEED); np.random.seed(SEED); torch.manual_seed(SEED) if device.type == "cuda": torch.backends.cudnn.benchmark = True @dataclass class WorldConfig: …

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Microsoft Research’s World-R1 Uses Flow-GRPO and 3D-Aware Rewards to Inject Geometric Consistency Into Wan 2.1 Without Architectural Changes

Video foundation models can paint a beautiful frame. They are still notoriously bad at remembering it. Push the camera through a corridor in Wan 2.1 or CogVideoX and walls warp, objects morph, and details vanish — the giveaway that these models are fitting 2D pixel correlations rather than simulating a coherent 3D scene. A team…

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Qwen Team Open-Sources Qwen3.6-35B-A3B: A Sparse MoE Vision-Language Model with 3B Active Parameters and Agentic Coding Capabilities

The open-source AI landscape has a new entry worth paying attention to. The Qwen team at Alibaba has released Qwen3.6-35B-A3B, the first open-weight model from the Qwen3.6 generation, and it is making a compelling argument that parameter efficiency matters far more than raw model size. With 35 billion total parameters but only 3 billion activated…

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